![]() ![]() ![]() Channel specific controls for every layer. Welcome back In Part 2, we’ll explore adding Quixel Materials to your designs in Fusion 360 and setting up a rendering scene.Real time curvature: Create realistic wear, tear and dirt accumulation with the new real-time curvature system. Orbit navigation Move camera: 1-finger drag or Left Mouse Button.Import Megascans 3D assets directly from the library or import your own custom 3D models.Position gradient creates one gradient per texture set. Align to texture set individually: Box projection has one pivot per texture set, and scales / rotates from that. Select Preview Mesh/ Select Visible Parts This option gives you further visual clarity for both planar surfaces and 3D models. The background can be changed from the Display tab however the lighting still affects the mesh in the viewport. Multi-channel 3D painting: Unlocking seamless 3D painting across UVs and an improved brush system with more controls Alignment: There are three ways to align the Box projection and Position Gradient, which assists with Multiple Texture Sets. Several skyboxes are provided within Mixer to view your results in various lighting.Smart Materials: Apply smart materials in a single click from the built in Quixel Smart Materials library or create your own.Allowing 3D texturing with painting, sculpting, blending and procedural masking, Mixer gives you creative control and ability to define your unique look, be it stylized, photo-real or beyond Introducing Mixer 2020 with the first look at 3D support.
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